There are times when it is not feasible to bring your student/adult group to the Museum - we can bring the educational program to you! Please choose your hands-on program or presentation from the lists below. If you do not see a program of interest, please contact us and we can work together to create one that best fits your group!

Hands-On Programs:

  • Wig Wag Flag Communication
    • Communication during the Civil War was not as easy as picking up our phone or cell phone today for long distance communication. Communication was imperative in the heat of battle and the signal corps would use flags to help give commands to the soldiers. The participants will create a message and then send the message using wig wag flags.
       
  • Telegraph Activity
    • To send important messages far distances without a telephone, cell phone or writing a letter that could take several days to arrive was needed in times of war or distress. Telegraph communication is one way to send important messages. Morse Code turned the alphabet into dots and dashes that can be sent through telegraph messages. Participants will write out and code their message and “send” the message through a telegraph key.
       
  • Create Your Own Cipher Disc
    • During times of war communications could be stolen. Messages were often written out in code making the message harder to figure out. Participants will create a cipher wheel to code and send messages to one another.
       
  • Weaving Activity
    • Clothes, blankets, etc. could not be as easily obtained for those living in the early 1800s. To obtain a nice wool blanket, sheep had to be sheared, the wool spun on a spinning wheel, and then a loom was used to weave the wool into a blanket. Participants will be given yarn, and will weave that yarn into a patterned square.
       
  • Early American Games
    • Children living in the early 1800s had fun playing games during leisure time just as children today do. Rolling hoops, peg top, graces, dominoes, yoyo, pick-up sticks, cup and ball are just some of those games those participating will be able to try.
       
  • Paper Lantern Activity
    • Lanterns were a means to carry candles to light ones way at night when there was no electricity. Those participating in this activity will create their own design and color a paper lantern. 
       
  • Tinsmith Activity
    • During the early 1800s there were oil lamps and candles to provide light. People would use tin lanterns to light their way, and those participating in this activity will create their own design in tin foil.
  • Artifact Discoveries
    • Specially pulled artifacts from the collection are available for exploration. Students will have several artifacts to choose from to write a story as an individual or in a group. Students will discuss his/her story. After sharing artifact stories the Museum Educator will then give information about what is known about the artifact. 

Presentations:

  • Seven Hills of History           
  • Point of Honor                
  • Old Court House         
  • Monument Terrace        
  • Silversmiths                
  • Rivermont Plan
  • Cemeteries
  • Churches
  • Architecture of Lynchburg
  • August Forsberg & Mary
  • Downtown Businesses
  • Duiguid’s
  • John Lynch & Founding of Lynchburg
  • Early Lynchburg Schools
  • Lynchburg Artists
  • C. W. Seay
  • Craddock Terry Shoe Company
  • Dr. Terrell & Pest House
  • Community Market
  • Other Lynchburg Historic Sites / Museums

Outreach Fees:

Teachers and school staff are free
$2 per student

$35 per hour for adult groups

No fees for City of Lynchburg related groups

Contact Museum Educator, Whitney Roberts by calling 434-455-4424 or whitney.roberts@lynchburgva.gov for more information or to schedule your outreach program today!